The TON Blockchain has emerged as a leader in the Layer-1 (L1) network space, accounting for a remarkable 50% of transaction volume in September. This surge in activity is attributed to various Telegram-related projects launched on its platform.
According to data from CryptoQuant, TON is the most popular L1 network based on transaction metrics. Major token launches, including the viral tap-to-earn games Hamster Kombat and Catizen, along with projects like DOGS and Watbird, have significantly contributed to this traction.
Hamster Kombat has also seen tremendous success, becoming the third-fastest app to reach 150 million users shortly after its launch. By late July, it boasted over 300 million users, setting a record in Web3 game development.
Another contributor to the success of the TON blockchain is Catizen, which has gained significant popularity. Notably, its native token CATI was adopted by leading exchanges Binance and Coinbase.
In a recent podcast, analysts Collin Wu and WuliGy discussed the strengths and weaknesses of TON in comparison to other projects, highlighting its dominance in the GameFi sector and the unpredictable rewards it offers.